ARMS and Splatoon 2 are the subject of the new Nintendo Switch Direct conference
Nintendo Switch fans are counting down the minutes to tonight's Nintendo Direct conference and blockbuster games news.
UK fans will need to stay up late to watch the action, because the Nintendo Direct conference has a start time of 11pm.
The company will focus on upcoming Nintendo Switch exclusives Splatoon 2 and ARMS, and will also talk about new Nintendo 3DS games.
"The #NintendoDirect will focus mainly on #ARMS and #Splatoon2 for #NintendoSwitch. Will you be staying up late to join us?" reads a Nintendo tweet.
Fans will be particularly keen to find out release dates for Splatoon 2 and ARMS, both of which have vague 2017 dates attached.
In terms of 3DS games news, Nintendo is likely to reveal more about upcoming strategy game Fire Emblem Echoes: Shadows of Valentia.
And who knows, maybe Nintendo will discuss upcoming smartphone game Animal Crossing.
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Other upcoming Nintendo Switch games include Binding of Isaac Afterbirth+ and Ultra Street Fighter II: The Final Challengers.
Binding of Isaac Afterbirth+ was originally pencilled in as a Nintendo Switch launch title. However, despite launching on March 17 in the US, the highly-rated shooter has remained absent from the Nintendo Switch games list in the UK.
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But publisher Nicalis has since announced a partnership with Headup Games to bring Binding of Isaac Afterbirth+ to Europe in Q2 2017.
Ultra Street Fighter 2, meanwhile, will be released on May 26 for Nintendo Switch.
Street Fighter executive producer Yoshinori Ono on Twitter that the classic title had gone gold, writing: “We have completed development of USFII for Nintendo Switch!
Ultra Street Fighter II: The Final Challengers on Nintendo Switch includes a host of new control options, multiple game modes, online play and the inclusion of Lite controls for newcomers.
Lite controls let players perform special moves or super combos by either touching the touch screen or pressing a single button, whereas traditional Pro controls offer all the classic button inputs ingrained into players’ muscle memory.