Fast RMX Nintendo Switch review
During that age, polygon-based games were first hitting living rooms around the world and developers were lapping up the possibilities of CD-based games.
Wipeout was a trend-setter – launching with the PlayStation and having a futuristic vision of racing – coupled with an awesome licensed soundtrack.
It borrowed heavily from SNES classic F-Zero – another hovercraft racer that later went onto have a much-loved sequel on the N64.
These games were all the rage back then, but with the advent of the noughties they slowly started to die out in popularity.
The irony of a futuristic video game becoming a relic of the past can't be lost.
But with nostalgia being all the rage right now (note: see Stranger Things and Star Wars Episode VII) it seems now is a great time to revive that bygone genre.
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Fast RMX is an expanded version of indie title Fast Racing Neo, first released on the Wii U in 2015, and released at launch for the Nintendo Switch.
It features all the content from the original game plus new tracks and shinier visuals.
Running the two side-by-side and the graphics in Fast RMX are in a league of its own – with much better texturing and it can run at a crisp 60FPS.
For anyone who has played Wipeout or F-Zero before – Fast RMX will feel very familiar.
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Race hovercrafts straight out of a sci-fi film around arcade-style circuits filled with jumps, boost strips and gravity defying sections.
It's nothing groundbreaking – but it is a lot of fun and so easy to pick up and play.
Perfect for the handheld nature of the Switch.
There is a ridiculous amount of content too – 30 courses, 15 cars and a brand new mode where boosting too much can lead to your craft's destruction.
You get a lot of bang for your buck.
The only issue being occasionally with the track design – as obstacles you face can feel slightly unfairly placed.
For instance, one track has lumbering giants that step on the road which requires split-second reactions to avoid.
Often, that's nigh-on impossible and can lead to you invariably crashing a lot. It's not only frustrating but feels a bit of a cheap way to make the track more difficult.
But that is a minor gripe with a game that, no pun-intended, is an absolute blast to play.
The Switch has been criticised for what many feel is a meagre launch line-up, but the great indie games on offer – like Fast RMX – means there are plenty of great games to play from day one.